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OpenSebJ Tutorials



The following short videos demonstrate components of OpenSebJ's functionality; if you have any suggestions or requests for additional tutorials, please drop us a line.

A video tutorial demonstrating how to add multiple samples to OpenSebJ & position them in the the Track Editor.
OpenSebJ supports upto 255 unique samples per composition.
Samples also need to be in wave format - most bit rates are supported.


Sample Properties

- After the samples have been loaded, the basic properties can be easily adjusted.
Volume, Pan, Frequency can all be adjusted via the slide bars. In addition to this the samples can also be Loopd or Reversed.

- The beat pad, can be used to play the samples that have been loaded when clicked.
Using the right mouse button on a sample (as displayed) provides access to the sample menu, allowing you to assign the sample to a key on the key board.
Once the sample (or samples) have been assigned to the keys, beats can easily be produced by using the keyboard in the same way as a sampler.

Beat Pad (with right mouse button menu)

Lay Down (with right mouse button menu) - The Lay Down window, allows for a visual preperation of beats. Click on the sample button at the left to create a new instance.
The sample instance can then be positioned in the window, to allow for pre-crafted beat creation.

- The Scratch window allows you to assign a Sample to a Turn table and sping it up.
Using the left mouse button to spin the table clockwise and the right to play the sample in reverse, gives complete control of the playing and position of the sample.
Holding the mouse button down, plays the sample faster as if a finger was spining it quicker.

Scratch



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